Tuesday, August 5, 2014

Zombie Score

To show off the Score templates, lets apply it to a Zombie.  Now you can run your zombie apocalypse module, using 4 scores to represent 80 Zombies.


Zombie ScoreCR 6
XP 2,400
NE Medium undead
Init +0; Senses darkvision 60 ft.; Perception +0

DEFENSE

AC 12, touch 10, flat-footed 12 (+2 natural)
hp 120
Fort +0, Ref +0, Will +3
DR 5/slashing; Immune undead traits; Area Attacks Deal 400% Damage
Immune to flanking

OFFENSE

Spd 30 ft.
Space 25 ft.; Reach 5 ft.
Melee slam +9 (2d6+8)

STATISTICS

Str 17, Dex 10, Con —, Int —, Wis 10, Cha 10
Base Atk +1; CMB +9; CMD 14
Feats ToughnessB
Special Qualities staggered

SPECIAL ABILITIES

Staggered (Ex)

Zombies have poor reflexes and can only perform a single move action or standard action each round (it has the staggered condition.) A zombie can move up to its speed and attack in the same round as a charge action.

Maximum Damage (Ex)

The Maximum Damage that any single target attack can do against a Zombie Score is 24.

Attack Adjacent (Ex)

The Zombie Score may attack all adjacent and engulfed enemies as a single standard action. 

Engulfed (Ex)

Zombie Score gains +5 to attack and CMB, as well as double damage against any enemy that it borders on all sides.

Tumble Through (Ex)

Characters gain a +10 bonus to tumble through the Zombie Score.

Defense in Numbers (Ex)

Any effect besides damage that normally affects only one creature does not affect the Zombie Score. This includes any combat maneuvers and spells which target a single creature.

Provoking (Ex)

Any time a Zombie Score provokes and attack of opportunity, it provokes five times.

Vulnerable to Cleave (Ex)

A Zombie Score counts as five creatures for the purposes of cleave.

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