Thursday, January 17, 2013

Guide to the Builds

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This guide serves as a repository for all of the good and/or well organized builds out there. It can help you come up with NPCs, or it can give you ideas of how to build PCs.

I will be slowly adding DPR to some of these guys at 12th level.  At 12th level I'll be assuming AC of 27/11/24, with saves of 14/10/11.  These are the average defenses of enemies of that level.

Alchemist
*** Mad Bomber (Zenith Games) Half-Orc Grenadier Alchemist who just chucks many, many bombs. (12th level DPR: 88, confuse, entangle, blind, glue, four times a day.  Which is just silly.)

*** Mortar (Zenith Games) Hobgoblin Grenadier Alchemist, a slightly more well rounded bomber with an excellent array of attacks and options. (12 level DPR: 82, cold, stagger, entangle, blind, curse, confuse nearly 6 times a day)

*** Dissector (Zenith Games) Human Vivisectionist/Beastmorph Alchemist who hulks up, self-buffs, then uses his natural attacks, sneak attack, and strength to tear through opponents while tanking extremely effectively. (12th level DPR: 40 and 2 strength damage with sneak attack)

***Amy Alchy (Cheapy) Changeling Beastmorph/Vivisectionist Alchemist who dips into fighter, monk, and master chemist to become a ridiculously broken melee pouncing monstrosity. (Discussion)

** Undying Alchemist (Vortexius) Half-Orc Internal Alchemist who is an expert tank and is capable of fighting effectively below 0 hp.

Antipaladin
* Do Not Pursue (AndIMustMask) Dhamphir Antipaladin who dips phalanx soldier fighter and becomes a reaching-demoralizing-murder machine with good tanking ability.


Barbarian
*** AM BARBARIAN (Zenith Games) Human Mounted Fury/Superstitious Barbarian who wields a Lance, Rides a horse, pounces and gets to stupid, stupid damage.  (12th level DPR: 161, when raging, charging, and mounted)

*** Tankster II (Damocles Guile) Human Invulnerable Rager/Urban Barbarian who dips unbreakable fighter for a massive DR 24/- ... but it’s different from Mercurial’s build in some interesting ways (Discussion)

*** CAGM/Spellsunder/Debuffer (Krinn) Human Invulnerable Rager/Urban Barbarian with good AC and DR, high saves, and the ability to debuff and dispel with his sword (Discussion)

** Tankster (Mercurial) Human Invulnerable Rager/Urban Barbarian who dips unbreakable fighter for a massive DR 24/- and other great benefits.

** Astrid (AndIMustMask) Human Invulnerable Rager Barbarian who dips unbreakable fighter and fights with a Lucern Hammer.

Pandemonium Zodiac (ohako) Anglekin Aasimar Barbarian with up to 15 attack on on a charge (Level 13).


Bard
** The Controller Bard (Old Rolero) Kitsune Bard who delivers buff to his allies and rebuffs to his enemies.

Bard Skill-Monkey (Zenith Games) Human Bard 19/Urban Ranger 1 who gets 10 skill points a level and has every skill as a class skill. Uses bardic performance, enchantments, and a longbow in combat.

* Tabby the Cat (AndIMustMask) Catfolk Archeologist Bard 19/Oracle 1 skill monkey with knowledge about everything and some combat skills. [Slight error, see comments]

Blanziflor Quatrefoil (ohako) Musetouched Aasimar bar with piiles of knowledge skills who dips fighter and oracle, and uses Kirin style in battle.


Brawler
** Shieldbonk Hero (Nerd-Ass Mess) Dwarf shield champion frontlinor who makes his own armor and weapons, and can switch seamlessly between melee and ranged combat.


Cavalier
*** The Truck (TarkXT) Human Order of the Sword Beast Rider Cavalier who rides a T-Rex and charges his enemies into oblivion. (DPR: 223 when charging, challenging and mounted)

** Corranderol (Pharmalade) Gnome Emissary Cavalier, Order of the Sword who lives to charge in on his wolf and attack!

** Chuck the Cavalier (Secret Wizard) Lashunta Luring Cavalier, an interesting build that throws great axes for damage, tripping, and battlefield control.


Cleric
** Ultimate Lawyer (Nerd-Ass Mess) Human cleric focused on spell casting with untouchable diplomacy skills and a ton of social and combat tricks.

Dark Channeler (Zenith Games) Human Undead Lord Cleric dips 1 level into fighter for AC buffs, then wades into combat and negatively channels. (Discussion)

Dark Angel (Zenith Games) Aasimar Undead Lord Cleric dips 1 level into fighter for AC buffs, then wades into combat and negatively channels to demoralize and blow his enemies away. (12th Level DPR: 36 to all within 30 feet, 3 times a day) (Discussion)


Druid
** Galeena, the Conqueror Ooze (ohako) Half-Orc Cavewight Cave Druid who also goes martial artist, savage barbarian, and savage fighter to morph into an ooze and get 12d8 for 4 attacks at level 10.

** Sickening Shapeshifter (Nerd-Ass Mess) Human druid focused on really powerful wild shape damage with a sickening aura, as well as all the healing and buffs that come with druid hood.

* Xochtli, The Insect Queen (ohako) Human World Walker Druid/Nature Warden who rides a giant flying mantis!

* Lily Oleander (Ravingdork) Half-Elf Plant Druid, as pleasant as poison ivy to her foes, this sensuous druid’s kiss is poison.

* Vallairs Urn (Ravingdork) Half-Elf Nature Warden Druid, who uses a longbow and a tiger named Alex.


Fighter
*** Teddy Rosy (Zenith Games) Human Two-Handed Fighter, the ultimate in damage dealing, destroys enemies with his Falchion. (12th Level DPR: 53.  Gets to 42 DPR with a single hit.)

** Crit Fiend (Zenith Games) Human Weapon Master Fighter who dual wields wakizashis to get an absurd number of crits each round.  (12th Level DPR: 43)

** Brute Doyen A switch-hitter Fighter based on being deadly with a bow at range… and being able to beat face at close range with a bow as a two-handed melee weapon too!

** Whirlwind Falchioner (Mercurial) Human Weapon Master Fighter who uses the Whirlwind feat with the Falchion to lay down some massive crowd control.

** Whirlwind Bardiche (Damocles Guile) Human Weapon Master Fighter who lunge whirlwinds his way into our hearts. Not as Critty as the Whirlwind Falchioner though.

** Tripping Fighter-Alchemist of DOOOM (Gelmir) Human Weapon Master Fighter who dips alchemist to, you guessed it, trip all over the place.

** The Dwarfiest Dwarf (AndIMustMask) A straight Dwarf FIghter who uses a warhammer and shield to dish out the hurt and avoid it himself.

** The Battlesnake (Damocles Guile) Human Master of Many Styles Monk 2/Unarmed Brawler Fighter 18 who punches his way to freedom.

** Iron Caster (Cartmanbeck) Weapon Master Fighter/Brawler who uses item mastery and to become a versatile Con-based caster.

* Lendar (Nicos) Human Lore Warden Fighter who gains a very high trip CMB.

* Seregon (Ravingdork) Human Fighter with a massive AC.

* The Ideal Slinger (Williamoak) Human or Tengu Two-Weapon Fighter who uses slings to send out as many projectiles as possible!

Retarius Magpie (ohako) Tengu Fighter who specializes in Disarm and Deadly Stroke.


Gunslinger
*** Gatling the Miniscule (Jehova) Goblin Wild Rager Barbarian 2/Weapon Master Fighter 4/Musket Master 14 who deals incredibly massive damage at level 20.

Belrim Eagle Eye (Tierce) Svirfneblin Musket Master Gunslinger with a fairly standard build.

One Handed vs. TWF Pistolero (kaisc006) Feat progression and 5th, 10th, & 13th level DPR for a one handed pistolero and a TWF pistolero.


Inquisitor
** Dazzling Inquisitor (Zenith Games) Half-Orc Inquisitor who piles on intimidate to dazzling display and shatter defenses. Dips into Cavalier (Cockatrice) and Rogue (Thug) to improve demoralizing ability. (Discussion) (12th Level DPR: 23 with shatter defenses)

** One-Man Everything (Nerd-Ass Mess) Tengu inquisitor monster tactician who always goes first and can fill nearly any role in a party.

Kineticist
** The Fire God (Nerd-Ass Mess) Half-orc damage-dealer with a ton of hit points who uses fire exclusively and has a couple workarounds which largely ignore burn.


Magus
** The Blaster (STR Ranger and Mathwei apNial) Human Magus who dips orc/draconic sorcerer to emphasizes massive damage from shocking grasp and fireball.

** The Defiler (STR Ranger and Mathwei apNial) Human Magus who dips Witch to debuff.

** The Melee Transmogrifist (STR Ranger and Mathwei apNial) Human Magus is oriented around melee damage and using magic to gain pounce and monstrous physique.

* Kang Makhai (Ravingdork) Human magus who dips monk, a destroyer of armies, a magus transmuter of legendary power.

* Shiso Dafoe (Ravingdork) Samsaran Magus who focuses on cold based magic.


Monk
***** One (Porpentine) Human Zen Archer Monk of ultimate doom.

* Yugi Invictus (ohako) Dwarf Monk 8/Duelist 5 who uses a siangham to poke people to death.

* Blind Ganji (Ravingdork) Human weapon adept monk, a blind swordsman and martial artist who wields flying swords in combat.

Captain Falcon (Tels) Dwarf Monk of the 4 Winds 15/Unarmed Fighter 5, a wonderfully amusing theorycraft who deals 192d8+4d6+75 damage on a single turn at level 20, average 953 (3 times a day). Falcon Punch! (now illegal)


Ninja
*** Classic Ninja (Zenith Games) Human Ninja who dual wields wakizashis to get sneak attacks. He also knows how to throw Shuriken very well at flat footed enemies - it’s loverly. (12th level DPR: 51 and 4.6 strength damage when invisible seven times a day)

*** Blackbeak (Zenith Games) Tengu Ninja who uses three natural attacks to deal sneak attack through his entire career.  (12th level DPR: 57 and 5 strength damage when invisible 6 times a day)

** Ninja Skill Monkey (Zenith Games) Human Ninja who dual wields wakizashis and throws Shuriken to get sneak attacks. Fairly similar to the Classic Ninja, but gets 240 skill points by level 20.

** Sap Master Ninja (Zenith Games) Halfling Ninja who uses the Sap Master feat to gain double sneak attack damage (12th level DPR: 80 nonlethal, and 3.6 strength damage, or DPR: 107 nonlethal and 4.8 Strength damage 8 times a day when invisible)


Oracle
*** Oradin (Grarrg) Template and mini-guide for the ultimate healer, a Paladin and Oracle of Life who sacrifices his own hit points to heal others, then heals himself as a swift action.

** Lunar (Akinra) Aasimar Dual Cursed (Wolfscarred and Deaf) with a Lunar Mystery to add a feral aspect to combat.

* Araonna Chorster (Ravingdork) Human death oracle, leads an army of non-evil undead, including a purple worm zombie that functions as a makeshift “ground-craft carrier.”


Paladin
*** Oradin (Grarrg) Template and mini-guide for the ultimate healer, a Paladin and Oracle of Life who sacrifices his own hit points to heal others, then heals himself as a swift action.

** Snakeman Hellknight (Nerd-Ass Mess) Nagaji palain/hell knight commander tank with fantastic mobility and high, active intimidate.

Solar (WerePox47) Aasimar Paladin with a two handed weapon and wings who looks and plays like a solar or angel.

Lay on HandiMan (Damocles Guile) Human Oath of Vengence Paladin who maximizes Lay on Hands to gain an additional 160 hit points worth of swift healing a day at 6th level (2,552 at 20th level).


Ranger
*** Natural Killer (Zenith Games) A Human Skirmisher/Guide Ranger of the Two-Weapon style who dual wields Wakizashis for plenty of crits and a few skills and tricks to play around with.  (12th Level DPR: 78 against 4 enemies per day).

*** Spine Breaker (Zenith Games) A Human Skirmisher/Guide Ranger of the Two-Handed weapon style who wields a falchion for massive damage. (12th Level DPR: 75 against 4 enemies per day).

* Mounted Ranger Archer (Zenith Games) Human Skirmisher Ranger who rides around on horseback filling enemies full of arrows. (DPR: 20)


Rogue
*** Shanker (Zenith Games) Human Knife Master/Scout Rogue who focuses on feinting and other tricks to deal massive sneak attack damage every round. (12 Level DPR: 26, and 1.8 strength damage  with sneak attack)

*** Smasher (Mercurial) Half-Orc Thug/Scout Rogue who dips Barbarian to deal massive non-lethal sneak attacks with, well, earthbreakers. A great contradictory build.

*** Batter McShieldBash (Prototype00) Human Ranger 7 (Guide)/Rogue 10 (Thug/Scout)/Fighter 3 (Brawler) who bashes his enemies with his shield in the best possible way.

** GM_Solspiral's Rogue Builds Check the Bottom of the page for 10 Rogue Builds of various flavors.

Rogue (Unchained)
** Swarmrogue (Nerd-ass Mess) Ratfolk with four natural attacks at level one who can just about always sneak attack.


Samurai
** A Samurai (AndIMustMask) Half-Orc Sword Saint Samurai (Order of the warrior) 19/Unbreakable Fighter 1 who excels at crowd combat and is no slouch in solo fights..

** Nobu Matsuhisa - Reference Samurai (Humphrey Boggard)  Human order of the Warrior Samurai that presents an effective, resilient, and versatile melee combatant. [Discussion]


Sorcerer
*** Enchantress (Mercurial) Kitsune Fey Bloodline Sorcerer who has unbelievable save DCs vs. Enchantment, culminating in a 36 DC Dominate Monster at 17th level.

** Fire Blaster (Zenith Games) Half-Orc Crossblooded/Tattooed Orc/Gold Dragon Sorcerer who maximizes his damage with fire.

** EleanorLorkien (EleanorLorkien) Gnome Sorcerer who dips Oracle to get highly mobile crowd control via illusions.

* Incapacitator (Zenith Games) Gnome Fey Sorcerer who focuses on incapacitating enemies rather than killing them.

* Roshgog (Ravingdork) Half-Orc fire Sorcerer, leader of his tribe and undisputed master of cleansing flame.

* She’er Falen (Ravingdork) Ifrit Sorcerer with a fondness for cute animals and fiery explosions.


Summoner
*** Angry Caterpillar (Zenith Games) Half-Elf Synthesist Summoner who sprouts hands to wield falchions and tanks massively. (DPR 54)

** Archer Synthesist (Zenith Games) Half-Elf Synthesist Summoner who sprouts hands to wield longbows and shoot his enemies in the face, many, many times.

** THE Master Summoner (Mercurial) Half-Elf Master Summoner who utilizes the Primal Bloodline - Air to maximize the damage potential of summoned monsters.

* Durin Wrang (Ravingdork) Half-Elf wild caller summoner with close ties to the natural world.

* Synthesist Skill Monkey (Zenith Games) Pure Theorycrafting, a synthesist summoner who gets seven of his skills into the 40s by level 20 and has a theoretical 374 skill points.


Warpriest
** Steward of Ignazio (Nerd-Ass Mess) Human with a powerful griffon mount focused on charging and horsedom.


Witch
** Debuffer Witch (Zenith Games) Fairly standard Debuffer Witch, with evil eye, misfortune, cackle, and slumber. Grabs a few healing hexes to help her buddies!

** Count Some Sheep Witch (Nerd-Ass Mess) Elven debilitated with maxed-out Int who fills a bunch of roles in and out of combat, capable of removing and creating status ailments.

The Bride of Hell (ohako) Tiefling White-haired Witch 8/ sohei 2/ Eldritch Knight 10 who grapples, flurries, and attacks with her hair.


Wizard
*** Admixture Blaster (Zenith Games) Human Admixture Wizard who dips Crossblooded/Tattooed Orc/Gold Dragon Sorcerer to really get the most possible damage out of fireballs - and he can change the elemental damage to something else on the fly.  (12th Level Fireball: 261 once a day, 218 twice a day, 109 3 times a day, 87 four times a day area ranged damage of any element)

*** The Vacuum (Jehova) Tiefling Foresight Diviner Wizard who rocks initiative and literally sucks the air out of the room.

* Angol Ceredir (Ravingdork) Elf Abjurer/Artificer wizard, a paranoid wizard and custom stone golem guardian that are ready for anything.

* Gilgeam Grayhem (Ravingdork) Human wizard diviner mage killer, a solemn and practical wizard known for his many quick and decisive victories.

* Akoran (Ravingdork) Human Lich Necromancer Wizard, her depravity is matched only by her false beauty.


Prestige Classes & Psionics
*** Champion of Irori (Prototype00) Aasimar Champion of Irori that has 20+ uses of smite evil/chaos, amazing saves, AC, and attack routine, especially against evil or chaotic characters.

** Defender Battle Herald (Thomas Hicks) Human Cavalier/Cleric/Bard/Paladin/Battle Herald who delivers excellent buffs both in and out of combat.

* Paragon Duelist (Williamoak) Human Fighter (Swordlord) 7/Monk (hungry ghost, sensei) 1/Shadowdancer 2/Swordlord (Prc) 10 who dips all over the place for 66 AD at level 20.

* Kirom Lancaster (Ravingdork) Human duelist who splits fighter to gain massive AC.

* Adin Lir (Ravingdork) Noble Drow Mystic Theurge, despicable priestess, eager to see her schemes to fuition.

* Aleil Sylvari (Ravingdork) Half-Elf arcane trickster, a survivor of the underdark and spy for the drow noble houses.

* Grey (Ravingdork) Doppelganger rogue/assassin.

* Grunk (Ravingdork) Goblin rogue/assassin.

* Hulk (Nurlach) Human Aegis (Abberant) 12/ Alchemist (Internal Alchemist/Rage Chemist) 8 who self buffs with both Alchemist and Aegis Buffs.

* Robilar Smithe (Ravingdork) Human master chymist who wields bombs and guns.

* Not-A-Ninja (AndIMustMask) Elf Arcane Trickster 10/Magus Kensai 6/Rogue Knife Master,Scout 4, a rogue with more with nova and utility.

The model build will have the following 7 items:

1: It has a feat advancement list, showing what feats are taken at each level.
2: It has a short paragraph or two explaining what the build does, and why it chose what it did.
3: It is either a good build, or it is an interesting build. This should be explained in your paragraph. It would be helpful to make a forum post to see if others find it interesting. If others talk about it, that's a good sign.
4: It has items that the player should buy.
5: It shows what the build looks like at a handful of important levels, such as 1, 4, 8, 12, 16, and 20, or 5, 10, 15, and 20.
6: It is be well-written, and well organized.
7: It is built out to level 20.

Builds that meet all of the criteria get three stars! Builds that meet almost all of the criteria get 1 or two stars. Builds that only meet a few criteria, but I’ve put up anyway, get no stars.

110 comments:

  1. I think you should start a multi-class section. One great multiclass rogue/fighter archer build to link to Lady MyGyver Hit&Miss at http://www.optibuilds.com/optimized-rogue-archer-build/

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    1. In general I put multi-classed build in the class they have the most levels in. Builds that are split down the middle, I put in both. Added Lady McGyver Hit&Miss

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  2. The Claw Synthesist Summoner is incorrect. The evolutions are way off. I did the calculations and you would need 47 evolutions to get everything listed on the build.

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    1. Looks like you are right. They probably didn't calculate the ability score increases correctly? I'll mark it as an illegal build. Feel free to e-mail the people over at Elder Wyrm.

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  3. Why isn't the notorious AM BARBARIAN guide featured here?

    It's the most popular (on the internet) barbarian build on the internet, as well the most up to date. It covers all areas from items, rage powers, archetypes and (optional) mounted combat.

    Clear and concise to boot !

    https://docs.google.com/document/d/1Ump_KFzNoD7x6aJ9ywGank5G9DzSVlef28bBbjuIq2U/edit?pli=1

    ReplyDelete
    Replies
    1. Because that is a guide! This is the page for builds. You can find that guide, and many others, on the Comprehensive Guide to the Guides: http://zenithgames.blogspot.com/2012/11/the-comprehensive-pathfinder-guides.html

      Delete
  4. For the Angry Caterpillar synthesist build, How would the character have access to Multi-Weapon fighting at 3rd level? Eidolon's arms don't count when determining what feats you qualify for IIRC...

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    1. assets gained from the eidolon count the same as assets you would gain from a strength belt. if it is a bonus you qualify for for more than (i believe) 24 hours, then you gain those benefits for the purpose of acquiring feats. when you no longer have those bonuses, the feat would be "greyed out" on your sheet. when you have it again, the feat is usable again.

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  5. For the Tabby the Cat bard build, if you select Archaeologist archetype for the bard, you can't take Lingering Performance as the 3rd level feat, because you give up Bardic Performance.

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    1. This comment has been removed by the author.

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    2. According to the archetype write up, " Archaeologist's luck is treated as bardic performance for the purposes of feats, abilities, effects, and the like that affect bardic performance.", Bardic Performance should be legal.

      http://paizo.com/pathfinderRPG/prd/ultimateCombat/classArchetypes/bard.html

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    3. ^Supposed to read "Lingering Performance should be legal" my bad.

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    4. Thanks for pointing that out, tough call. I would guess that Archaeologist's luck is effected by various feats, but it does not open up feats. In any case, we'll leave it up to the GM. This comments thread should help.

      Delete
  6. I am looking at the classic ninja and the shuriken attacks aren't making sense to me. At level 8 there are two normal attacks, two from the flurry, and one from rapid shot, for a total of 5 attacks, but you list six. What am I not taking into account?

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    1. We have the 2 from normal BAB progression, two from flurry, one from rapid shot, and one from two-weapon fighting! I think you probably aren't taking two weapon fighting into account here.

      I love this build! Possibly my favorite one here. Rogues and Ninjas need more love anyway.

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    2. Unless there is some info I don't know about, these effects do not stack. FoB simply gives you all the 2weapon fighting feats free. In the Zen archer version, it also mentions that rapid shot/many shot does not stack.

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    3. You are thinking of Flurry of Blows. This is flurry of stars, a ninja ability.

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  7. Well, think I roughly did this right.... https://docs.google.com/document/d/1_PRm9CKIJ3aZzpBnFfCpYKBPpLzOK9j8ye8WOzkcv9I/edit?usp=sharing this is an alchemist who after experimenting with mutagens ends up turning into something large green and bad tempered....

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    1. Great! Added, though you should run the numbers on his buffed form in the by level section.

      Delete
  8. Hi, I was wondering how the "Gatling"
    reloads his Double Barreled Musket in a Full Round while doing 14 Attacks.
    rapid reload and lightning reload wont cut it.

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    1. Lightning Reload (Ex): At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single barrel of a one-handed or two-handed firearm as a swift action once per round. If she has the Rapid Reload feat or is using an alchemical cartridge (or both), she can reload a single barrel of the weapon as a free action each round instead. Furthermore, using this deed does not provoke attacks of opportunity.

      I believe that with lightning reload and rapid reload, he can simply take free actions to reload.

      Delete
  9. Couple things:
    The description of the Teddy Rosy fighter build lists it as a two-weapon build instead of a twohanded weapon build.

    Blasting Wilder Build is being built here:
    http://www.giantitp.com/forums/showthread.php?336914-Building-the-best-Blasting-Wilder if anyone wants to contribute.

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    1. Thanks! Let me know when that build is done, I'll add it in.

      Delete
  10. captain falcon is illegal. using your ki to add an extra attack only allows you to make an extra attack at your highest bonus during a flurry, it does not grant you the extra standard attack actions needed for multiple vital strikes

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    1. It is legal. He's using the monk of the four winds ability "slow time", not the standard "spend a ki point to get an attack while ferrying" ability. Slow time gives three standard actions for 6 ki points.

      Delete
  11. I think *** EleanorLorkien (EleanorLorkien) Human Sorcerer who dips Oracle to get highly mobile crowd control via illusions points to an out of date website. There is no such build among the builds at this link. Does anyone have a link to the Sorcerer oracle dip build originally referenced? Thx!

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    1. Zenith,

      Thanks for putting this site together. I've spent many hours scrolling and skulking about. I don't get to play much any more, but when I get bored I make characters. This is probably my favorite build. I haven't really seen anything like it on the forums or build guides. He's kind of a Defender/ Leader type. Check it out and tell me what you think.

      https://docs.google.com/document/d/1wDt5Kp05blNK3pTS52_ENwjmFrnUrKBZtPp0770_tAw/edit?usp=sharing

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    2. Looks good, but can you write out the feat list and give some point buy options at well?

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    3. better?

      https://docs.google.com/document/d/1wDt5Kp05blNK3pTS52_ENwjmFrnUrKBZtPp0770_tAw/edit?usp=sharing

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    4. Great! Added (though I would love to see it up to 20, or at least 12).

      Delete
  12. Hey, Zeni! I was wondering what would you make of the Student of War PrC. I can't tell if it's good with the Lore Warden class (Knowledge feats overlap and you can be sadder by just focusing on Str, Int and Con) or if they suck together (low Dex means you are not getting most of Combat Reflexes and Hair's Breadth, the two Know Thy/Your Enemy features cannot be performed simultaneously).
    What do you think? Is the PrC worth its salt?

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    1. Hmm - well Mind over Metal could be great if you want a lower dexterity and higher intelligence. Too bad that dexterity still controls so many other areas. Know your enemy is fine, but it does take a move action. Anticipate is alright, but the rest of the abilities are nice.

      Both Know Thy and Your enemy can be made in a single turn as a full round action, which is kind of entertaining. And you do get two additional skill points per level as a Student of War.

      You could do worse with a full BAB PrC. There's nothing outstanding here that would make the character shine, but there is some synergy. If it fits your character concept, then you won't be gimped, and it will certainly allow you to gain benefits from studying your enemy.

      Alternatively, you could just stick with Lore Warden and use your first turn to UMD a wand with haste or the like. You'll get a better buff and be ready to go.

      Anyway, that's my 5 minutes look at it.

      Delete
  13. Thanks! Yeah, I'm not sure it's worth it for a Fighter, looks like a better fit for an Emissary Cavalier.

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  14. I added a glimpse of Level 12 on the Defender Battle Herald and how he could affect a CR 2 character and listed the bonuses he adds at that point.

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    1. Awesome! I'd love to have one of these in my party.

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    2. Now I've just added a sub-section of the Herald's ward being defended against the AM BARBARIAN build at Level 12.

      How's THAT for a Pathfinder Defender!?

      Delete
  15. For your consideration:
    http://paizo.com/threads/rzs2riao?Chuck-the-Cavalier-throwing-Greataxes-for#1

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    1. Great! Look at the model build criteria at the bottom of the post and let me know if you flesh it out to that level.

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    2. Updated with that info.

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    3. Thanks! It's a Lashunta, not a Human though! Necessary to qualify for the Qabarat Outrider archetype.

      Delete
  16. Elder Wyrm seams to have closed up shop, all links to that website are now to advertisement.

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    1. Thanks, I've now removed them.

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    2. Any idea if this build was copied somewhere? Really liked it, built a partial character, and now have no reference all all.

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    3. Sorry, I don't think so. What was the build? Elder Wyrm had a few.

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    4. Specifically the Pistolero build, using revolvers.
      Should of clarified, whoops.

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    5. Lost to the aether I think, sorry!

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    6. S'all good. would of been nice, but life goes on :)

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  17. Ravingdork's web host changed and all the links to these characters are broken. He posted a "master link" to all his PDF's in an update to his first post in this thread:

    http://paizo.com/threads/rzs2p5wm?Ravingdorks-Crazy-Character-Emporium#8

    ReplyDelete
  18. The four armed freak alchemist link no longer works :(

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  19. Hi, here is a build for a controller type bard. Check it out and see if he can make the list:
    https://drive.google.com/file/d/0B60U79Pif7FSbHA4YUx6UE5fczg/view

    ReplyDelete
  20. Captain Falcon (and any other multiple size of weapon builds) are illegal.

    http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9t5u

    ReplyDelete
    Replies
    1. Oh well, that's a shame. Well, I suppose it is a good ruling.

      Delete
  21. I’ve been playing a variant of your Dark Angel Cleric build and loving it. In a climactic fight against seven opponents, she was able to position herself so that she did 150 points of damage with three channels in three rounds at level 3. Insane! I never did more than 9 points at a time to a single target, but she helped make short work of an otherwise suicidal encounter. Roleplaying a powerful character with 7 Intelligence is a blast, too. Thanks for sharing the concept!

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    Replies
    1. Wow, that's crazy at third level! Nice work. That's where the Dark Angel excels!

      Delete
  22. The cave druid is not valid. The monks flurry of slams do not work in conjunction with natural attacks. "A monk with natural weapons cannot use such weapons as part of a flurry of blows, nor can he make natural attacks in addition to his flurry of blows attacks." This statement alone immediately negates the ooze using his psuedopod to "flurry of slams" and breaks this build....Just wondering if anyone else has looked at it.

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  23. * Vallairs Urn (Ravingdork) Half-Elf Nature Warden Druid, who uses a longbow and a tiger named Alex.

    Looked at a second druid build, and this link goes to a half-elf drow cave druid with a cave domain. No animal companion. It also uses a sling and club and not a bow. So this link is either broken or it's just not the right description, but nothing unusual with this build. Are there no good druid builds listed here?

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  24. This is an Elemental Barbarian that took a few levels of Alchemist to gain a few extra limbs, allowing him to take a load of Weapon and Natural attacks that are boosted by mutagen and rage

    https://docs.google.com/document/d/1IdlSSEEpAjGiUDPxVPEt2WhWE1ODo-NO7K6nwx_KI2c/edit?usp=sharing

    ReplyDelete
    Replies
    1. Looks interesting! Post it to a forum and link it here, as I'd be curious what other people think.

      Delete
    2. I'm kinda new to this, so do you have any forum suggestions?

      Delete
    3. I frequent the Paizo forums (http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/advice) - make an account, post the link, and prepare for some advice!

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    4. Here is the link
      http://paizo.com/threads/rzs2t64e?Useable-Multilimbed-BarbarianAlchemist#1
      I tweaked it slightly, added skills and a higher Dex variant

      Delete
  25. I saw your Dissector build and decided to make a similar Alchemist build, the Undying Alchemist. I hope you don't mind that I stole your format (I'm a huge fan). Would you mind taking a look? https://docs.google.com/document/d/1muKnG543QeBphWIruCI6bF5xRKN93ef83ndkyT5R8yc/edit

    - Vortexius

    ReplyDelete
    Replies
    1. Whoops, wrong link!
      https://docs.google.com/document/d/1muKnG543QeBphWIruCI6bF5xRKN93ef83ndkyT5R8yc/edit?usp=sharing

      Delete
    2. Looks good! A nice and tanky bomb thrower. I'd grab at least one or two bomb discoveries though, and probably up Int. a bit to increase bombs and saves. Don't forget, being a tank means you need to incentivize enemies to attack you - normally by being a threat yourself!

      Delete
    3. I updated the build with a higher intelligence and a couple of bomb discoveries. Is it better now?

      - Vortexius

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    4. I would make to grab at least one bomb debuff by level 5, and a second one by level 10. Tanglefoot and confusion are both good bets. Other than that, looks good!

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    5. I shifted the feats around to compensate. Is the build good/interesting enough to add to the site?

      - Vortexius

      Delete
    6. Sure! What are the bomb debuffs?

      Delete
    7. I took your suggestion and added Tanglefoot and Confusion. Thanks for all the input!

      - Vortexius

      Delete
  26. If you don't mind me asking, what do I need to add to the Undying Alchemist for it to meet the criteria for three stars?

    - Vortexius

    ReplyDelete
    Replies
    1. I basically want to see people impressed on the forum, a good DPR calculation at level 12, and more of an explanation of what the build does and the strategy.

      Delete
    2. I added a larger strategy section and a DPR calculation. I'm not sure how to get people's attention on the forums. Tips?

      - Vortexius

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    3. Not sure - the forums are pretty fickle.

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    4. I posted the build a few days ago, but the only person who responded didn't even read the build (kept asking questions that were answered in the document), they just saw that I mentioned I was using the Ferocious Orc feats and declared that the build was terrible.

      - Vortexius

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    5. Is getting a discussion going on the forums absolutely necessary? I've had some not-so-great experiences with posting there, and I noticed several of the already existing three star builds don't have discussions and didn't originate on the forums.

      - Vortexius

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    6. Discussions are the best way to change my mind about a build. If I've rated it 2 stars that means it's a great build, but not necessarily one of the optimal builds for the class. If I see a lot of people on the forums saying that it is, that's likely to change my mind.

      Delete
    7. I didn't know the star rating had to do with how optimal the build is, because the model build section doesn't mention it. Sorry I've been bugging you about the rating, I had just been scratching my head about what criteria I wasn't meeting. The Undying Alchemist is nowhere near as optimal as the other Alchemist builds you have, so I agree with your two star rating. Sorry again for my confusion.

      - Vortexius

      Delete
  27. I'm making tripping build for Monk, and I wanted some advice. (Levels 5-8 will be Vivisectionist Alchemist to get Enlarge Person and a couple Discoveries) (Race will be Human)

    1. Should I go with a Strength or Dexterity build? The monk will be using one or two Kamas.

    2. I'll definitely be using Weapon Adept, but should I also use the Maneuver Master Archetype?

    3. What feats would you recommend I take first? (Other than Improved Trip)

    - Vortexius

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    Replies
    1. I might use Half-Elf to get proficiency with Double-Chained Kamas. Or I could just use the Human bonus feat for it. Which race would be better?

      - Vortexius

      Delete
    2. Honestly, I'm not an expert on Monks or tripping builds. Something to consider might be the Brawler though - just an idea, no idea if it would actually be more effective.

      Delete
  28. Hey Zenith, here's a Mesmerist build: http://paizo.com/threads/rzs2t6hs?Shield-Bash-Vexing-Devil-build-idea#1

    ReplyDelete
    Replies
    1. Interesting! I'd love to see the math on those key levels.

      Delete
  29. Also, I can't seem to reply, but tell Vortexius that hee needs to make a Strength build and avoid Alchemist levels - instead, get the Snowstrider trait.

    ReplyDelete
  30. For your consideration:

    The Brute Doyen - https://docs.google.com/document/d/131XHRSbwyElSU8JKqS32jhfo7QD_Ej_GPZi6q6yYIHI/edit?usp=sharing

    A Fighter that can bring down enemies from range with a longbow, or smack face with it on melee.

    ReplyDelete
  31. Not sure if it's been said yet, but the monk build "The One" Shouldn't be allowed nearly that much Ki as the Vows a monk can take to increase Ki all replace Still Mind, and a Zen Archer also replaces that.

    ReplyDelete
  32. Not sure if it's legal but a lizardfolk taking multiple weapon focuses for each natural attack and then being a warpriest, at level 7 or so can they do three attacks (Claws+bite) at full bab/str and one secondary (Tail) attack all doing 1d8 points of damage?

    ReplyDelete
  33. Hey, I'm on the Paizo Forums (with the name MageHunter). My profile is an Inquisitor build and I don't know if it's of any interest, but if you find my profile it should be there. It's an Archer Inquisitor that focuses on readying attacks to disrupt spells.

    Thanks

    ReplyDelete
    Replies
    1. There is a discussion here, but the threads have recently been busy so people have been elsewhere.

      http://paizo.com/threads/rzs2ttgv?MageHunter#4

      Delete
    2. Looks interesting, but see if you can hit a few more of the list:
      1: It has a feat advancement list, showing what feats are taken at each level.
      2: It has a short paragraph or two explaining what the build does, and why it chose what it did.
      3: It is either a good build, or it is an interesting build. This should be explained in your paragraph. It would be helpful to make a forum post to see if others find it interesting. If others talk about it, that's a good sign.
      4: It has items that the player should buy.
      5: It shows what the build looks like at a handful of important levels, such as 1, 4, 8, 12, 16, and 20, or 5, 10, 15, and 20.
      6: It is be well-written, and well organized.
      7: It is built out to level 20.

      Delete
    3. Ah, I see. I missed that. I'll check back some time.

      Delete
  34. All the builds that were on one drive are no longer working.

    ReplyDelete
    Replies
    1. Interesting. Want to ask Ravingdork where they wound up?

      Delete
    2. it couldn't hurt, but it looks like when they updated the site they dumped old possibly unused files.

      Delete
    3. This comment has been removed by the author.

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    4. This tread:
      http://paizo.com/threads/rzs2p5wm?Ravingdorks-Crazy-Character-Emporium

      Leads to this link:
      https://onedrive.live.com/?authkey=%21AAVhtc9jjDglhno&id=BE45A5E31B322825%21194&cid=BE45A5E31B322825

      Delete
  35. Does anyone have an idea how to combine Crit Fiend and Whirlwind for TWFing blender type?

    ReplyDelete
  36. Here is a Invulnerable Rager/ Chevalier I put together.
    http://paizo.com/threads/rzs2twp2?BarbarianChevalier-build-What-do-you-think#8

    ReplyDelete
  37. https://docs.google.com/document/d/1P32ePsH5ckFaWY8qtZ8y1BsFXuGqsCXJwJ7JPf3zAXg/edit

    Lots of Fighter builds!

    ReplyDelete
  38. Probably redundant, but there are several builds in my Monk guide for Unchained Monks, which don't seem to appear.

    https://docs.google.com/document/d/1w5B3c0GPVsBRDc5R7rwNCYYuaBC81-WZ9TplUXiIs7U/edit

    ReplyDelete
  39. https://docs.google.com/document/d/1P32ePsH5ckFaWY8qtZ8y1BsFXuGqsCXJwJ7JPf3zAXg/edit

    Lots of Fighter builds!

    ReplyDelete
    Replies
    1. These look good! If you want them added, take a look at the model build criteria at the end of the post.

      Delete