Thursday, December 6, 2012

Handling Crafting

          Crafting can be complicated and difficult to manage in a campaign.  By far the best way to handle crafting is to have a good crafting page on your wiki.

         A good crafting page will have the following four items:

         1:  A table of craftable items

         2: A Basic description of how crafting works*

         3: A Log of how much time crafting time passed during each session, and the level at which that session was played

         4: A Table logging what items were made when.  The Table should have:  Session Number, Item Requested, Materials Cost, Craft DC, Skill Bonus, Time Devoted, Die Rolls with Bonus, And Result in Percentage and Result.

        5:  A Fancy Crafting Calculator like this one.

* To determine how much time and money it takes to make an item, follow these steps.

  1. Find the item's price in silver pieces (1 gp = 10 sp).
  2. Find the item's DC from Table: Craft Skills.
  3. Pay 1/3 of the item's price for the raw material cost.
  4. Make an appropriate Craft check representing one week's worth of work. If the check succeeds, multiply your check result by the DC. If the result × the DC equals the price of the item in sp, then you have completed the item. (If the result × the DC equals double or triple the price of the item in silver pieces, then you've completed the task in one-half or one-third of the time. Other multiples of the DC reduce the time in the same manner.) If the result × the DC doesn't equal the price, then it represents the progress you've made this week. Record the result and make a new Craft check for the next week. Each week, you make more progress until your total reaches the price of the item in silver pieces.

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