tag:blogger.com,1999:blog-8457309627892248510.post6451158900755828368..comments2017-10-17T00:43:06.881-04:00Comments on Zenith Games: Squads and ScoresZenithhttp://www.blogger.com/profile/05084567670274788805noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-8457309627892248510.post-814800314810373572017-04-18T11:46:45.499-04:002017-04-18T11:46:45.499-04:00Have fun! It's a way easier than running a ton...Have fun! It's a way easier than running a ton of different creatures.Zenithhttps://www.blogger.com/profile/05084567670274788805noreply@blogger.comtag:blogger.com,1999:blog-8457309627892248510.post-58499451668180996572017-04-18T09:05:12.629-04:002017-04-18T09:05:12.629-04:00I've done the math, and all your modifiers are...I've done the math, and all your modifiers are accurate. This is just great, I love this.<br />I considered from group of 4 creatures only about ~2,5 would attack at the same time. We already doubled damage, so we need to increase chance of hitting for 2.5/2 = 1.25, or 25%. Which is exactly +5 on attack.<br />Probability math approves this logic. Curve looks just great.<br /><br />It's time for on-table testing.Александр Лэмприджhttps://www.blogger.com/profile/05673434836454325339noreply@blogger.comtag:blogger.com,1999:blog-8457309627892248510.post-43632086266811085462015-02-02T17:16:44.680-05:002015-02-02T17:16:44.680-05:00You could actually do it either way. As written, ...You could actually do it either way. As written, the save would be higher, but doing +5 to the save, double damage and larger area would work as well.Zenithhttps://www.blogger.com/profile/05084567670274788805noreply@blogger.comtag:blogger.com,1999:blog-8457309627892248510.post-45923948256593857562015-02-02T16:21:44.497-05:002015-02-02T16:21:44.497-05:00If you had a score of spellcasters all casting fir...If you had a score of spellcasters all casting fireball, for instance, would it do additional damage? Would the area be the same size as for a normal fireball, or would it be larger, like a ranged attack? Or is the higher save the only difference?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8457309627892248510.post-11574940909712846662015-02-02T15:25:26.629-05:002015-02-02T15:25:26.629-05:00Exactly correct. Scores are supposed to approxima...Exactly correct. Scores are supposed to approximate a group of individual enemies as much as possible. If 20 enemies moved away from a PC with combat reflexes, there would be a lot of attacks of opportunity! A chance for that martial, who doesn't usually excel against groups, to feel like a badass.Zenithhttps://www.blogger.com/profile/05084567670274788805noreply@blogger.comtag:blogger.com,1999:blog-8457309627892248510.post-43091193707206075152015-02-02T15:09:38.753-05:002015-02-02T15:09:38.753-05:00So, if a score moved away from a PC with combat re...So, if a score moved away from a PC with combat reflexes, they could get 5 attacks of opportunity? (assuming the PC has a sufficiently high dex modifier)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8457309627892248510.post-60232213833171193892014-08-04T11:15:07.374-04:002014-08-04T11:15:07.374-04:00Thanks! Some examples will be posted in the comin...Thanks! Some examples will be posted in the coming days.Zenithhttps://www.blogger.com/profile/05084567670274788805noreply@blogger.comtag:blogger.com,1999:blog-8457309627892248510.post-48810210805661590982014-08-04T11:00:05.608-04:002014-08-04T11:00:05.608-04:00Excillent rules. Looking forward to trying them.Excillent rules. Looking forward to trying them.Anonymousnoreply@blogger.com